The Chart of the dream world. Note that the locations are not labeled.
The Map Of The Natural World (May contain all possible locations in LSD: Dream Emulator, excluding some)
Locations are the places traversable by the player in LSD: Dream Emulator. The game contains fourteen of these locations (or fields). The largest location in the game - The Natural World - contains a Map which displays the entrances to five other main locations. Eight secondary locations are omitted from this map; They are accessible via the five main locations, usually by making certain static links or special objects - the Window, for example, will always bring the player to the Black Space.
There are two types of locations: Main and secondary. Main locations have two distinguishing features: They've been shown in the 1997 LSD Demo Movie, and they're all connected to one another by tunnels in the Natural World. These locations are usually much bigger and more complicated than the secondary locations, which are much smaller and far less intricate. And as indicated by the Map, secondary locations aren't connected to the Natural World by tunnels.
Main Locations[]
- Bright Moon Cottage (STG00): A central house where you always start the game on Day 001. It is a common Japanese-styled building, which consists of four floors and an accessible rooftop. Some objects like a TV or dying woman can appear there. A fireplace or a bookshelf is another common sight. When the player goes up the stairs you can get to the roof.
- Pit & Temple (STG01): A small walled area in the ancient theme, which has a large pit in the middle, and has two tunnels, leading into the Natural World and Flesh Tunnels.
- Kyoto (STG02): Big, Japanese-styled town, containing different statues & traditional buildings, such as Pagodas. There is a Zen Rock Garden & a visitable temple dojo.
- The Natural World (STG03): The largest location of the whole game. Cliffs & ground cracks are very common, lots of trees and waterfalls are seen there. Natural World connects all main locations to itself with tunnels.
- Happy Town (STG04): The abode of upper dreams, colorful toyland-like area, that has floating colorful blocks and painted floors. Cartoon faces can be seen on the ground and walls, and abstract shapes are placed like monuments. A train track can also be seen, complete with a train that comes through the tunnel. There is also an area area with a large hexagonal castle that have colorful, trumpet-playing soldiers, greeting the player. These colorful creatures can walk in some places. Floating arrows, question marks or the word 'LOVE' can be seen. You can see a working Ferris Wheel on odd-numbered days.
- Violence District (STG05): A deadly, dark coastline city with criminality unleashed, the nightmare. Most buildings are skyscrapers. Dead bodies can be seen lying on the roads, and a murderer with a rifle may be caught killing someone.
Secondary Locations[]
- Moonlight Tower (STG06): A visitable pagoda tower from Kyoto with a very long spiral staircase and a balcony. There's a large moon in the sky.
- Temple Dojo (STG07): A Japanese styled temple with objects that can disappear or appear randomly. You can see children playing with a ball, or a throne in the end of temple.
- Flesh Tunnels (STG08): A deep maze made out of flesh, which is supposed to represent a womb. Fetuses can be found wandering the tunnels as well as an entrance room with a sumo ring and fighting wrestlers.
- Clockwork Machines (STG09): A small room, which is intended to represent a factory from the Violence District. On A-type days, a working mechanism and a mechanical planetary model can be observed.
- Long Hallway (STG10): A seemengly endless hallway, which has many similarities with the Bright Moon Cottage interior. It has many unopenable doors and an exploding wall leading to the open sky inside of it.
- Sun Faces Heave (STG11): A translucent bridge with two sun faces attached to it. There's no escape for the player, except for linking. On even days, a spinning ring of sun beams can be seen moving around the bridge.
- Black Space (STG12): A small area, located somewhere in the pitch-black void. There are some floating cubes, one with a tunnel on the ground, leading to the Natural World. Occasionally, a small girl playing with a hoop and stick can be seen.
- Monument Park (STG13): A grassy area with many landmarks and monuments, fenced in by walls. Some landmarks are Big Ben, the Eiffel Tower, the Empire State Building, the London Tower Bridge, and a windmill. Sometimes a Zeppelin appears over the Empire State Building.