Bright Moon Cottage, officially known as Meigetsu-So Apartment[1], is a location in LSD: Dream Emulator. It is a traditional Japanese-style apartment complex wherein the player will always start the game on Day 001. It consists of four floors which can be traversed via stairs. The ground floor contains a bar and the building's entrance, the other three floors contain cubicles lined up along a hallway. Almost every cubicle contains a unique object. The top floor has a unique section with an un-openable bathroom door as well as a fireplace and bookcases. Outside the building is a large lawn as well as a small tree, grey walls and a tunnel leading to The Natural World.
Appearance[]
Bright Moon Cottage is a grey building with blue windows on the outside. The front of the building on the first floor is open with a metal awning above it. The first floor is a bar with a black and white tiled floor and beige and red-brown walls. The bar is lined with wooden planks and has shelves behind it holding green and red bottles and wine glasses. On one short side of the bar is a glass pane. There is a green WC door by the staircase.
The second, third and fourth floors are long corridors with three cubicles along the left side. The halls have wooden plank floors with the cubicles having bamboo floors. The walls are a light green-yellow with wooden strips similar to the first floor. The third floor has a sky image on the far wall. The fourth floor has a unique room at the end that replaces the third and fourth cubicle. It has the same floor as the bar, a brick fireplace, two bookshelves and a WC door identical to the first floor's. The stairs between floors are wooden.
The roof has a grey tiled floor, a grey wall and a red chainlink fence. The entrance from the staircase is covered.
Outside is a large mostly empty area with a bright green lawn, a grey wall and a tunnel. There is a lone tree on the lawn.
Kanji textures change the area to a blue-purple hue with pink text over it. Doors and windows are coloured green or yellow.
Downer textures change the area to a red-orange hue with distorted walls, doors and windows. The bookshelf has bright red, yellow and green books and a yellow 3D model. The bar shelves have yellow hands, arms and eyeballs. The leaves on the tree are now eyeballs.
Sexual textures change the area to images of real humans and body parts.
Objects[]
A-type days[]
Teddy Bear[]
Brown teddy bears can be found on A-type days in the first, second or third cubicles on the second floor. One can appear in front of the television and one can appear in one of the other cubicles on the second floor. When looked down at, the Teddy Bear may walk off. They link to Happy Town.
Television[]
A retro television can be found on A-type days in the first cubicle on the second floor. It links to the Flesh Tunnels. It makes a loud buzzing noise.
Futon[]
A Japanese futon with something or someone underneath it can be found on A-type days in the fourth cubicle on the second floor. It links to Monument Park. Loud breathing can be heard when looking down at it and it will sometimes move.
Pterodactyl[]
A small monstrous winged creature can appear on the Fireplace in the third cubicle on the fourth floor on A2-type days. It links to Pit & Temple. Looking at the Pterodactyl causes it to fly directly at you, forcing the link.
Giant Head[]
A large head, shoulders and arms that can be found in cubicles on A-type days on the fourth floor. It links to the Violence District. Approaching the Giant Baby causes it to force its face at you repeatedly, forcing the link.
B-type days[]
Doubleface[]
Strange creatures with a realistic face can be found on the first floor and outside on B-type days. They link to Pit & Temple. There are three Doubleface that can appear: one behind the bar that appears on B1-type days and two outside, one appearing on B2-type days and the other appearing on any B-type day.
Dying Woman[]
A woman in a bed can be found on B-type days in the fourth cubicle on the third floor. She will either be alive, dying, dead or missing. Her link depends on her appearance. When alive and dying, she will link to Happy Town, when dead she will link to the Violence District, when missing, the bed will link to Black Space.
Giant Astronaut[]
A plump astronaut that can be found on the roof during B-type days. It flies forwards and backwards above the roof and makes a quiet trumpet sound that increases in volume the closer it is. Very rarely, the astronaut can descend to the bar. Down at the bar, it can be linked with to Black Space.
Any days[]
Bird Cages[]
Four empty metal bird cages can always be found in the second cubicle on the second floor. They link to the Natural World. They may be the source of the bird noises heard in Bright Moon Cottage.
Book[]
An illustrated book can always be found in the first cubicle on the third floor. It links to Kyoto.
Fireplace[]
A brick fireplace with a grey top can always be found in the third cubicle on the fourth floor. It has a Dynamic Link.
1997 Demo Movie differences[]
Trivia[]
- This location is the virtual adaptation of Meigetsu-So Apartment from Hiroko Nishikawa's dream diary. It is also the confirmed official name.[1]
- The player automatically walks up and down the stairs between floors, unless they walk backwards or sidestep.
- The player will also run up and down the stairs automatically if they run towards them.
- The Bright Moon Cottage can be seen in The Natural World from the far side of the walled area.
- Looking down in the first cubicle on the top floor will cause the Giant Head to appear on A1 type days.
- There is an inaccessible room behind the WC door on the first floor. It may be accessed using Hacking Tools or an exploit glitch, however, the room is empty. It appears to be the same size as the bathrooms featured in the 1997 Demo Movie.
- The "D" variants of Bright Moon Cottage's music do not play in-game and external audio players either refuse to open it or "skip" the song. This happens due to the D variant having only a single note programmed, C4, played at 0 velocity before ending / looping the song. It is speculated that this track is supposed to imitate silence on purpose.[2]
- Unplayable days will always cause a [0, 0] graph result upon their ending, forcing the player to spawn in the Bright Moon Cottage in the same spot as on Day 001.
- Bright Moon Cottage may have been the first location created in the game, as seen by its STG number. It is also the first location showcased in the LSD 1997 Demo Movie.
- The hands and arms seen at the bar and on the bookshelves in the Downer textures look identical to the ones used in another of Osamu Sato's works, Eastern Mind: The Lost Souls of Tong Nou, more specifically on a major character (SPOILERS).
- The player's walking speed is modified to be slightly slower in Bright Moon Cottage than in any other location.
- There are unused textures for the Lion in Bright Moon Cottage that are different to its Natural World textures.












































































































