Location Bright Moon Cottage | |||||||||||||||||||||
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Bright Moon Cottage as seen in-game. | |||||||||||||||||||||
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Bright Moon Cottage (or Meigetsu-So Apartment) is a traditional Japanese-style apartment complex wherein the player will always start the game on Day 001. It consists of four floors which can be traversed via stairs. The ground floor contains a bar and the building's entrance, the other three floors contain cubicles lined up along a hallway. Almost every cubicle will contain a unique object. The top floor has a large space with an unopenable bathroom door as well as a fireplace. Outside the building, a large lawn as well as a small tree surround a tunnel leading to The Natural World.
Facts[]
- This location is the virtual adaptation of Meigetsu-So Apartment from Hiroko Nishikawa's dream diary.[1]
- The player automatically walks up and down the stairs between floors, unless they walk backwards or sidestep.
- The Bright Moon Cottage can be seen in The Natural World from the far side of the walled area.
- Looking down the first cubicle on the top floor will cause the Giant Head to appear on A-1 type days.
- There is an inaccessible room behind the WC door on the first floor. It may be accessed using Hacking Tools or an exploit glitch, however, the room is empty. It appears to be the same size as the bathrooms featured in the 1997 Demo Movie.
- The "D" variants of Bright Moon Cottage's music do not play in-game and external audio players either refuse to open it or "skip" the song. In reality, the D variant consists of only a single note, C4, played at 0 velocity before ending the song. It is speculated that this track is supposed to imitate silence on purpose.[2]
- Unplayable days will always cause a 0;0 graph result upon their ending, forcing the player to spawn in the Bright Moon Cottage in the same spot as on Day 001.
- Bright Moon Cottage may have been the first location created in the game, as seen by its STG number. It is also the first location showcased in the LSD 1997 Demo Movie.
- The hands and arms seen at the bar and on the bookshelves in the Downer textures look similar to Tou-Gyou's, a character from a different game, Eastern Mind: The Lost Souls of Tong Nou, also a work of Osamu Sato.